using System;
using Server;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;

namespace Server.Factions
{
	public class ElectionGump : FactionGump
	{
		private PlayerMobile m_From;
		private Election m_Election;

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			switch ( info.ButtonID )
			{
				case 0: // back
				{
					m_From.SendGump( new FactionStoneGump( m_From, m_Election.Faction ) );
					break;
				}
				case 1: // vote
				{
					if ( m_Election.State == ElectionState.Election )
						m_From.SendGump( new VoteGump( m_From, m_Election ) );

					break;
				}
				case 2: // campaign
				{
					if ( m_Election.CanBeCandidate( m_From ) )
						m_Election.AddCandidate( m_From );

					break;
				}
			}
		}

		public ElectionGump( PlayerMobile from, Election election ) : base( 50, 50 )
		{
			m_From = from;
			m_Election = election;

			AddPage( 0 );

			AddBackground( 0, 0, 420, 180, 5054 );
			AddBackground( 10, 10, 400, 160, 3000 );

			AddHtmlText( 20, 20, 380, 20, election.Faction.Definition.Header, false, false );

			// NOTE: Gump not entirely OSI-accurate, intentionally so

			switch ( election.State )
			{
				case ElectionState.Pending:
				{
					TimeSpan toGo = ( election.LastStateTime + Election.PendingPeriod ) - DateTime.Now;
					int days = (int) (toGo.TotalDays + 0.5);

					AddHtmlLocalized( 20, 40, 380, 20, 1038034, false, false ); // A new election campaign is pending

					if ( days > 0 )
					{
						AddHtmlLocalized( 20, 60, 280, 20, 1018062, false, false ); // Days until next election :
						AddLabel( 300, 60, 0, days.ToString() );
					}
					else
					{
						AddHtmlLocalized( 20, 60, 280, 20, 1018059, false, false ); // Election campaigning begins tonight.
					}

					break;
				}
				case ElectionState.Campaign:
				{
					TimeSpan toGo = ( election.LastStateTime + Election.CampaignPeriod ) - DateTime.Now;
					int days = (int) (toGo.TotalDays + 0.5);

					AddHtmlLocalized( 20, 40, 380, 20, 1018058, false, false ); // There is an election campaign in progress.

					if ( days > 0 )
					{
						AddHtmlLocalized( 20, 60, 280, 20, 1038033, false, false ); // Days to go:
						AddLabel( 300, 60, 0, days.ToString() );
					}
					else
					{
						AddHtmlLocalized( 20, 60, 280, 20, 1018061, false, false ); // Campaign in progress. Voting begins tonight.
					}

					if ( m_Election.CanBeCandidate( m_From ) )
					{
						AddButton( 20, 110, 4005, 4007, 2, GumpButtonType.Reply, 0 );
						AddHtmlLocalized( 55, 110, 350, 20, 1011427, false, false ); // CAMPAIGN FOR LEADERSHIP
					}
					else
					{
						PlayerState pl = PlayerState.Find( m_From );

						if ( pl == null || pl.Rank.Rank < Election.CandidateRank )
							AddHtmlLocalized( 20, 100, 380, 20, 1010118, false, false ); // You must have a higher rank to run for office
					}

					break;
				}
				case ElectionState.Election:
				{
					TimeSpan toGo = ( election.LastStateTime + Election.VotingPeriod ) - DateTime.Now;
					int days = (int) Math.Ceiling( toGo.TotalDays );

					AddHtmlLocalized( 20, 40, 380, 20, 1018060, false, false ); // There is an election vote in progress.

					AddHtmlLocalized( 20, 60, 280, 20, 1038033, false, false );
					AddLabel( 300, 60, 0, days.ToString() );

					AddHtmlLocalized( 55, 100, 380, 20, 1011428, false, false ); // VOTE FOR LEADERSHIP
					AddButton( 20, 100, 4005, 4007, 1, GumpButtonType.Reply, 0 );

					break;
				}
			}

			AddButton( 20, 140, 4005, 4007, 0, GumpButtonType.Reply, 0 );
			AddHtmlLocalized( 55, 140, 350, 20, 1011012, false, false ); // CANCEL
		}
	}
}